Thanks to the coronavirus pandemic, the role of the Internet in our lives has undergone changes, including irreversible ones. Some of these changes are definitely for the better, some are not very good, but almost all of them in some way affect digital security issues. We decided to take a closer look at the changes…
A “very rare” malware has been used by an unknown threat actor in cyberattacks against two different Russian organizations in 2017.
The beautiful game is back on the pitch in the U.K. — and cyberattackers will be looking to take advantage of fans streaming the games.
Spreading via poisoned Google search results, this new version of Mac’s No. 1 threat comes with added stealth.
Microsoft report offers insight on how threat actors exploited COVID-19 across the globe.
Game theory has been used in cybersecurity to observe the nature of a cyber incident— where network defenders, attackers, and users, interact with each other and produce an outcome.
A recent malware campaign targeted victims at European and Middle East aerospace and military companies – via LinkedIn spear-phishing messages.
The 12-year-old malware is still dangerous, sporting advanced evasion techniques.
Critical vulnerabilities were patched in Adobe After Effects, Illustrator, Premiere Pro, Premiere Rush and Audition.
An internal investigation into the 2016 CIA breach condemned the agency’s security measures, saying it “focused more on building up cyber tools than keeping them secure.”